What you need to know
- YouTuber and VR leaker Bradley Lynch has shared some mockup CAD images for the Quest 3 headset, as well as providing some updated information of what features to expect.
- The Quest 3 will reportedly not feature any kind of eye or face tracking, unlike the upcoming Quest Pro.
- The overall design of the headset is based on the Quest Pro, with thinner lenses that allow for more balanced weight distribution.
- Meta is also reportedly investing in Project Razor, a plan for creating high-end VR game experiences using Cloud technology.
A new leak is giving us a look at some of the features we can expect the Meta Quest 3 headset to use, with a few improvements that seem to build on what will be offered with the upcoming Quest Pro.
YouTuber Bradley Lynch (SadleyItsBradley) shared (opens in new tab) some updated information for what Meta is currently planning for the Quest 3 VR headset. Most surprising out of everything, Lynch indicates that the Quest 3 will not feature any sort of eye tracking or face tracking, something that is notably being included with the Quest Pro.
Physically, the Quest 3 is heavily based on the design of the Quest Pro, even including the same “pancake” lenses that’ll allow for better weight distribution. Lynch also notes that the Quest 3 potentially has an IPD wheel on the bottom, which means the Quest 3’s lenses will be able to adjust to more granular IPD settings than the Quest 2’s lenses ever could and could potentially fit a wider range of users more comfortably .
It’s also worth noting that the renders show a cloth strap almost identical to the Quest 2, albeit with the USB Type-C and 3.5mm jacks in a different position. If true, then the Quest 3 would continue to usher on a healthy third-party accessory market like the best Quest 2 head straps (opens in new tab). The lack of a tightening wheel and a front-heavy design will make it uncomfortable to wear, which is why so many Quest 2 owners have modded their headsets.
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Another big feature for the Quest 3 is in something Lynch says is called Project Razor, Meta’s plan for high-end Cloud gaming across VR. This project will allow Meta’s first-party development teams to create VR games that can’t run on the headset alone, while also keeping people from having to purchase or build a high-end gaming PC.
All of this comes as Sony is currently working on its next iteration of consumer-focused gaming VR with the PS VR2. While there’s no exact price or release date, PS VR2 is currently planned to launch at some point in early 2023, and will feature eye tracking that’s supported in titles like Horizon Call of the Mountain.